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Stylized Anime Character Cel Shading Workflow

Pencil + for Maya: Stylized Anime Character Cel Shading Workflow
1. Character modeling
Learning the skill of modeling and animation without bone rigging
2. Using RizomUV to make UV
Creating the stylized UV that is easy management with simple operations
3. Making maps
Using Substance Painter to make maps that are for cel-shading only
4. Pencil+ practice
Using the maps flexibly
5. Pencil+ stroke
Using stroke to recreate the animation style
6. Character modeling
Exporting the final rendering result, and use Adobe After Effects to enhance the rendering effect
Software: Maya 2018 ; Substance Painter 2019 ; RizomUV 2019 ; Photoshop 2018 ; Adobe After Effect 2018 ; Pencil + for Maya 4.0.3
Pencil + for Maya: Stylized Anime Character Cel Shading Workflow
Stylized Anime Character Cel Shading Workflow
Published:

Stylized Anime Character Cel Shading Workflow

Published: