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VR Archery Local Multiplayer

A Virtual Reality Local Multiplayer Archery game made with Unity. The bow and arrows are controlled using VR controllers. One controller is used as the bow, the other is used to as automatically respawned arrow. The controller trigger is pressed to attach the arrow to the bow, then shoot the arrow towards the direction the bow is facing. 
The two player local connection was set up using a router. Each computer is connected to a network cable, the other side of the cable is plugged into a router. The network cables from both the devices are connected to the same router. The devices connect to each other using LAN, through their respective IP Addresses. 
The game starts with a cutscene of the players entering a beautiful garden. The players are placed in front of trees containing green mangoes, yellow mangoes and grapes. The player have to shoot the fruits with arrows in order to collect them and receive an increment in their individual score. Respective juice bottles of the fruits also fill up as they are collect to a predefined amount. Shooting the birds would result in a score deduction. The data is accurately synced among the devices by communicating over the local network. Each player can see his opponent's score in real time. The game end when either all the bottles of a player fill up or the time runs out. After the game is over, the player with the higher score is declared as the winner. 
VR Archery Local Multiplayer
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VR Archery Local Multiplayer

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