Algorithms and Data Structures
Instituto Politécnico do Cávado e do Ave​​​​​​​
Monopoly C
Under the scope of the Algorithms and Data Structures subject, taught in the B.A.Sc. Digital Game Engineering and Development course by Professor João Carlos Silva, we were proposed to implement the classic game “Monopoly” using the C programming language, with the Windows Console as an interface with the player.
Copyright © 2014 Gil Ferraz, Teresa Loureiro
Copyright © 2014 Instituto Politécnico do Cávado e do Ave

The "Monopoly" trademark and board game is copyrighted and belongs to its respective owners.
Monopoly C
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Monopoly C

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