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    Collection of some VFX, trailers, shaders, etc. I've made for Robocraft.
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    Pilot hologram in mothership.
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    Shader/VFX for fusion shield.
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    End game exploson for battle arena game mode.
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    *Trailer for the Share/Drive/Fight release (made in AfterEffects).
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    RTS game for the iPad that I am making on my own as a side project. It features a versus mode for two players to play on the same device, with plans for a single-player campaigns down the road. I'm developing it on Unity iOS, with C# as my language of choice and am responsible for all aspects of it (art, design, programming, etc.)
     
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    A tool I wrote in C# to help the environment artists at Nectar Game Studios to align objects to the world's hex grid.