Alexander Weide's profile

Renderman Breakfast - Scan Volume One

Final Image of all 3d scanned food objects. Rendered in Renderman and Houdini. The entire 3d-database is avaliable with shaders and textures in my gumroad shop ( https://gumroad.com/l/YdeAj ).
Since December 2019 i started to 3d scan different objects for a breakfast scene. All objects that you see on the image are hand picked, partly baked and scanned 3d objects. I also tried to use a smartphone to capture all photogrammetry scans.
I used Metashape from Agisoft to turn the data into 3d and then Substance to get the needed PBR textures out of the data. I corrected all with Substance Painter before i converted all to Renderman shaders for rendering in Houdini 18.

My first idea was to use the tonemapper of Renderman, but i decided to make it accessible for every artist not just for experienced Renderman Artists. I also have converted all objects to USD files.

The best is all shaders are also part of a Renderman Shader Library. So in the end when you download the data you can instantly start using the USD files and the ready build shaders - Not just in Houdini - but also in Katana and Maya - Renderman.



Making of Images/Screenshots of early test images:
Renderman Breakfast - Scan Volume One
Published:

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Renderman Breakfast - Scan Volume One

Published: