The Swamp King
This level was for school. My design thoughts for this level was to create a safehouse area for the player. It's where the player can practice new abilities, level up, and take a quick breather. 
I wanted the level to be a more dark and mysterious one. To try and create an early feeling. 
I added Unreal Engine's atmospheric fog and altered the sky sphere to make it night.
I modelled the main safe house, outhouse, and the thicker dead trees. It was my first time creating a tree and am looking to keep practicing them.
The Swamp King
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The Swamp King

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