Procedural Fashion
What happens when a game artist, a digital fashionista and a CMF designer get together? I had the great honour of collaborating with Pauline Boiteux and Anaïs Lamellière to bring fashion to life in my latest fully realtime piece for Substance 3D Assets
The project took two weeks, shot realtime in Unreal Engine 4 on an RTX 2080 and powered by Substance